hi there again!
after I started some other prototypes today, I wanted to share my template project. It isn't quite finished, because I wanted to create a template in VS, but you can take the project, rename all occurencies of 'project_template_xna4' with your project name (in all files and all directories) and violà, you have a fast set up xna4 project with some fonts and libraries (like some helpers functions, a screen manager, a first screen, etc).
hi there again!
so it's actually a good idea to drink an energy drink after eight o'clock in the evening, who would have thought :-) :

so as attachment you can find the file, no texturing or stuff, 'cause for that an energy drink was missing ;-)
hi there!
I got bored this weekend, so I did two things:
so if you need one simple stylish texture for an earth model, then feel free to download!

I will probably change some stuff, I'll keep you updated!
Hi there again!
It' getting creepy, I know, but I'm somehow motivated :-)
So here you can find the january sample - a simple ego shooter demo.
I won't describe the development here, but the source code is commented.

For questions, please use the commenting function below here :-)
Main features are:
hi there!
i've been a bit more involved in programming as the last months, so i created a menu behaving like the one in crysis 2.
now i implemented also a mouse pointer and menu items (known from the efil_gui):

so good fight good night everybody!
hi everybody!
i'm back again, and as you can see, i've been playing crysis 2 and find the menu really appealing :-)

source is included, so have a look! it's just a fast approximation, so don't be too rude with it!
actually, i'm working on implementing buttons and ray picking and render targets, so that it gets more functional...
greeeetz!
hi there!
here you'll find some sample code for an isometric tile-based terrain in xna:

well it seems the drupal upload function isn't working right now... i'll figure that out and attach the files asap!
edit: found the error now, i think opera 11.0 doesn't like java upload scripts any more :-) happily i have also firefox (the slowest browser in the world, but the upload works ;-))
a new download!
after i translated the chase camera sample from ms to delphi, added a smooth map zoom and translated it back to c# (in about two years' time :-)) there is now a download ^^

don't forget to zoom in and out with the 'm' button on your keyboard!
... but don't forget to install the prerequisites:
see at point 'For games built with 4.0 XNA Framework'!
this is the download of the first version of my editor gui library, including help and a demo app. i think delphi programmers will understand the code the most :-)
anyway, here we go:
hi!
after my last entry in the download section, the particle viewer, now a complete, perhaps a bit buggy, particle editor WITH save and load function :-)
have fun (and when you make interesting effects, please mail ;-))